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Avengers: Age of
Ultron came out this past Friday, and it was an incredible movie. There are a lot of good things to say about
it—most of which I said in my spoiler review—and
no matter how much I say, I always think of more. I loved how much of Hawkeye we got to
see. All of the new heroes were
interesting and compelling. Ultron
wasn’t quite the villain Loki is, but he was still very unforgettable. The team dynamics were fun to see—especially
getting to see the Avengers in battle together at the beginning of the movie. The final fight scene with all of the
Avengers was amazing!
However, with all of
the good things this movie had going for it, there was one significant
drawback: the length of the movie. Avengers: Age of Ultron is 2 hours and
21 minutes long. And it should have been
LONGER!
That’s not the kind of
thing that you hear very often: “This
movie should have been longer.” A lot of
times people walk out of a movie complaining that “that was 2 hours of my life
I’m never getting back.” And with some
movies that is correct. However, some
movies feel like they need to be longer so that there is more time for
character development and for all of the different—and important (that’s the
key here)—plots. Age of Ultron is
one of those. There are so many
characters and so many different vital subplots (both for the movie and the future
of the shared universe) running around that it feels like we needed more time
for the movie to really delve into them and give them their due.
In other words,
#AoUDirectorsCut
Warning: SPOILERS ahead.
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If you read my spoiler
review, you probably noticed that there were a number of places where I thought
there were pieces missing. The montages
of Tony and Bruce building Ultron and Vision felt like Bruce’s part got
shortchanged. Why did he decide to go
along with Tony—especially on Vision after what had happened with Ultron? The Twins’ decision to join the Avengers made
sense, but it still felt like they needed a little more of a gradual shift in
their allegiances, as opposed to seeing Ultron’s plan, running off, seeing Cap
fighting Ultron, and deciding “that looks cool; I want in on that.” And on that subject, I thought that there
needed to be a little more of Hawkeye and the Twins fighting together for
Quicksilver’s sacrifice to be as meaningful as it could have been. Don’t get me wrong; the meaning was there,
but it would have been even more meaningful if we’d seen a more of him and
Hawkeye together. However, of everything
I identified, Thor’s “vision quest” with Selvig suffered the most. What was that pool? Thor gave a one-sentence explanation, but
that did not feel like enough. How did
they find it? What did it actually
do? That whole thing needed to be a
little longer to do it justice.
The
under-two-and-a-half-hour time limit did not give Age of Ultron enough
time to do sufficient justice to all of the different plot threads that Joss
Whedon had to weave together. A few
things got shortchanged, and the movie actually did suffer some for it. It was still a good movie—don’t get me
wrong—and none of the plot threads were left completely dangling. It seemed like Whedon had to cut out all but
the bare essentials for virtually every plot thread, and all of the filler was
missing for most of them. I suspect this
is why my wife’s first reaction on walking out of the theater was, “the pacing
felt off.” It moved at such a breakneck
speed for most of the movie, and every single thing was absolutely vital.
Long story short,
certain movies just plain need to be longer than others. We already accept that children’s movies
should be closer to an hour and a half or less than to two hours. Many comedies seem to hover right around the
hour-and-a-half mark for some reason. Why
can’t some movies go the opposite way?
Movies like Avengers: Age of Ultron in particular would do well
in a three-hour-or-longer time frame. And
I think everyone would win if studios embraced that.
The movie studio can
produce a longer movie which allows more time to set up a shared universe. It also gives them more time to devote to the
“minor” characters, keeping those actors happy.
Imagine if they had another 90 minutes in Age of Ultron: they could have fleshed out Captain America
and Thor’s characters far more than they had the chance to do in the
movie. Directors would be happier
because less of their material ends up on the cutting room floor. The longer movie also lends itself to higher
ticket prices, which means more revenue for the studio. If Age of Ultron were 90 minutes
longer than a regular movie, I would not be averse to paying between 50% and
75% more for my tickets. This would give
the studio an additional 25% to 37.5% money in revenue.
The movie theater
benefits from the increased ticket prices as well. Even more than that, they benefit from
increased refreshment sales (after all, that’s where most of their profit
margin comes from). If the movie is 90
minutes longer, then it seems appropriate to place an intermission near the
halfway point, giving people an opportunity to use the bathroom before the
conclusion of the movie. However, while
the patrons are using the restroom, they may also stop to get more soda and
popcorn before the movie restarts. This
would greatly increase the theater’s profits for those movies.
Of course the patron
wins because he or she gets even more of what they enjoy, and a higher-quality
finished product because it was able to fill in all the gaps.
Now, there may be some
people who are turned away by the length of the movie, but I don’t think that
would be significant enough to impact the movie’s bottom line. Giving a 30-minute intermission around the
halfway point would probably make the longer runtime more palatable for those
who might not want to sit for four hours straight. Theaters may not be as willing to show movies
that take 5 hours (including clean up) if the movie is unlikely to fill the
theater (based on the movie itself, not the runtime), but increasing the ticket
prices would more than make it worth their time, especially since they only
need someone to clean the theater once during that time instead of twice.
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I am not suggesting
that every movie needs to do this—or even that every comic book movie should be
four or more hours long. Single-character
stories like Ant-Man or Doctor Strange should be able to fit into
a 2 hour runtime without going over much.
What I am suggesting is that certain ones could use it. Primarily, I would suggest that any movie
(particularly comic book adaptations) which has more than 7 characters could
benefit from a longer run time. This
would include just about every team-up movie:
Guardians of the Galaxy 2, Avengers: Infinity War parts 1
and 2, and Captain America: Civil War on the Marvel Studios side; Age
of Apocalypse on the Marvel Fox side; Batman vs. Superman, Suicide
Squad, and the Justice League movies on the DC side. Any of these major team-ups would benefit
from an extra hour or more of screen time to help develop additional subplots
and fill in the arcs of “minor” characters.
The product that we
received with Avengers: Age of Ultron was very good. The major plots were complete (though perhaps
a little rushed). The minor plots were
present, though not as fleshed-out as many of us would have liked. All of the characters got screen time, and
those who had received the least in the previous movies (or were new in this
movie) received the most screen time and had the most satisfying arcs in this
movie. However, Avengers: Age of
Ultron would have been much, much better if Joss Whedon had been given an
additional hour or more to work with.
And when we get to the end of MCU Phase 3, the Avengers: Infinity War
movies will be given a better chance at success if they are each allowed a
longer runtime to accommodate the diverse characters and plots which will need
to be included.
For now, I guess we’ll
just have to hope that we get a #AoUDirectorsCut.
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